Logic.SetEntityScriptingValue(id, 72, 4)

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AdeBont
#1
25.07.2015 18:21
Beiträge: 666

Logic.SetEntityScriptingValue(id, 72, 4)

With Logic.SetEntityScriptingValue(id, 72, 4) we can hide the overhead widget, but this doesn't work for buildings.
Has anyone perhaps found an alternative to hide the overhead widget for buildings?

____________________
AdB
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Now faith is the substance of things hoped for,
the evidence of things not seen.
Heb 11:1

Dieser Beitrag wurde von AdeBont am 25.07.2015 um 21:19 editiert.

Kantelo
#2
26.07.2015 11:37
Beiträge: 357

I have found out how to manipulate the Overhead Widgets like Alarm Mode, Overtime, percentage of Upgrade etc. but as far as i know there is no way of hiding the basic Overhead Widget of a building :/

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