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Welche Screenshots stammen aus dem Spiel 'Die Siedler 2 DnG'?




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soupduck #
13.07.2022 21:39
Beiträge: 530

Zitat von Geologe:
hi soupduck,

okapi's ramp inspired my approach.
so it was a very tense round.
Even that afterwards could lead to a profit without any problems.
Thanks for your ideas.

LG

Geologe



Thank you Geo. Okapi found two solutions.

____________________
Life is a process, not a result.

Geologe #
13.07.2022 21:09
Beiträge: 2623

hi soupduck,

okapi's ramp inspired my approach.
so it was a very tense round.
Even that afterwards could lead to a profit without any problems.
Thanks for your ideas.

LG

Geologe

soupduck #
10.07.2022 15:24
Beiträge: 530

Zitat von okapi:
Hi Soupduck,

increasing the number of settlers with thieves from the starting
area is a key point to victory. Now I have won the map after pretty
much 5 hours. Once the defense is in place, the rest is just hard work.

Thanks for the interesting task
Okapi




Awesome! This is why so many carriers in the start area. You can still build two more large residences in the start area to increase your travelling thieves. I was able to destroy and rebuild the Temple to create more priests as well.

____________________
Life is a process, not a result.

okapi #
09.07.2022 23:04
Beiträge: 3235

Hi Soupduck,

increasing the number of settlers with thieves from the starting
area is a key point to victory. Now I have won the map after pretty
much 5 hours. Once the defense is in place, the rest is just hard work.

Thanks for the interesting task
Okapi

soupduck #
09.07.2022 20:29
Beiträge: 530

Zitat von okapi:
Hi Soupduck,

I have now found the solution. With a lot of speed and
finder's instinct a sure thing. I don't see any other
possibility (except settlers' wall). Blue is defeated,
the rest follows now

Best Okapi

https://www.siedler-maps.de/screenshots/screenshot-5179.htm
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~




Hi Okapi. I am glad that a solution came to mind for you. Your solution is well done and was not the same as my solution when I built the map. However, any solution that wins the map is appropriate, yes?

Maybe I will replay the map and do some screenshots. If one quickly runs thieves in small groups (important to be in groups) to the swamp area then builders can take over.

____________________
Life is a process, not a result.

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