Save Tower Game

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okapi
#1
18.03.2020 11:52
Beiträge: 3280

Save Tower Game

Ok, no ramp possible, no useful place for a stronghold, but a hard to reach save tower. Without it - no chance to win for me.
Until you are save, your friend has passed, and four enemies with about 4000 soldiers against you.
It follows a hard battle soldier against soldier. With the help of some ferries you can destroy the enemies infrastructure, but it took me seven hours to win.

Cheers
Okapi

soupduck
#2
18.03.2020 14:53
Beiträge: 530

Zitat von okapi:
Ok, no ramp possible, no useful place for a stronghold, but a hard to reach save tower. Without it - no chance to win for me.
Until you are save, your friend has passed, and four enemies with about 4000 soldiers against you.
It follows a hard battle soldier against soldier. With the help of some ferries you can destroy the enemies infrastructure, but it took me seven hours to win.

Cheers
Okapi



____________________
Life is a process, not a result.

soupduck
#3
18.03.2020 14:59
Beiträge: 530

Zitat von soupduck:

Zitat von okapi:
Ok, no ramp possible, no useful place for a stronghold, but a hard to reach save tower. Without it - no chance to win for me.
Until you are save, your friend has passed, and four enemies with about 4000 soldiers against you.
It follows a hard battle soldier against soldier. With the help of some ferries you can destroy the enemies infrastructure, but it took me seven hours to win.

Cheers
Okapi



Hi Okapi,

I found it quite easy to reach the safe tower in plenty of time in my testing. (With priest and troops in Buddy swamp circle.) Using the priest to clear swamp and provide building materials. Creating a mana source early helps a lot.
I did think that some would find this a difficult map; but I have never lost in any of my tests.
At least you won!

____________________
Life is a process, not a result.

okapi
#4
18.03.2020 16:35
Beiträge: 3280

:-)

Hi Soupduck,

after the end of my game, I can say: "You are right with the saftey tower". To get it in this way, is really simple But ...

I first build a temple for mana, then I opened the swamp - and did not go the easy way to the right! First I conquered the brown mayas (upper half). Then I built there in the north a shipyard. And at last I sailed to the island with two ships, one with soldiers, and one with the building team. You see, it's also possible in a hard way .

The map itself is not difficult, because you can't lose. But nevertheles it's a hard piece of work.

Cheers
Okapi

Geologe
#5
18.03.2020 19:49
Beiträge: 2643

Hi Soupdock,

at the beginning as the text indicated. Built an ST and then conquered the area from the partner. Then I built a fortress at the partner's entrance. The passage with decorative objects is then expanded here.
The enemy could not get through from here. Games still.
I haven't won yet. But later.
Nice game

Greetings Geologe


From the middle, the game is unlikely to be won

Dieser Beitrag wurde von Geologe am 18.03.2020 um 20:05 editiert.

soupduck
#6
18.03.2020 21:07
Beiträge: 530

Zitat von okapi:
Hi Soupduck,

after the end of my game, I can say: "You are right with the saftey tower". To get it in this way, is really simple But ...

I first build a temple for mana, then I opened the swamp - and did not go the easy way to the right! First I conquered the brown mayas (upper half). Then I built there in the north a shipyard. And at last I sailed to the island with two ships, one with soldiers, and one with the building team. You see, it's also possible in a hard way .

The map itself is not difficult, because you can't lose. But nevertheles it's a hard piece of work.

Cheers
Okapi



That's great! I did not expect to use the start area very much. Only for offense and mana, There is no way to build a sustainable fortress in the start area, which of course was the challenge of this map. You have to move to setup a fortress in another region. My way or the hard way. Both ways work in the end lol.

____________________
Life is a process, not a result.

soupduck
#7
18.03.2020 21:11
Beiträge: 530

Zitat von Geologe:
Hi Soupdock,

at the beginning as the text indicated. Built an ST and then conquered the area from the partner. Then I built a fortress at the partner's entrance. The passage with decorative objects is then expanded here.
The enemy could not get through from here. Games still.
I haven't won yet. But later.
Nice game

Greetings Geologe


From the middle, the game is unlikely to be won



Hi Geologe,

That's true. The start area was only for starting, not for defending, though the enemy could not encroach on the land, they had easy access to attack. It sounds like you have things well managed. Happy finishing.

Cheers!

____________________
Life is a process, not a result.

Deppbeauty
#8
19.03.2020 18:42
Beiträge: 2567

Absolut mein Ding !!!

Jaja , der böse LM ... Habe nach 55 min Orange-Maya obenrum angegriffen und fast gekillt bis auf die mittl.Türme . Dort ein paar Burgen gezimmert . Zwischenzeitlich wurde natürlich der Kumpel gekillt und ich konnte mich gut befestigen . Super Spass . War in 4,5 Stdn. fertig .
Danke .

Gruss DB

soupduck
#9
19.03.2020 21:01
Beiträge: 530

Zitat von Deppbeauty:
Jaja , der böse LM ... Habe nach 55 min Orange-Maya obenrum angegriffen und fast gekillt bis auf die mittl.Türme . Dort ein paar Burgen gezimmert . Zwischenzeitlich wurde natürlich der Kumpel gekillt und ich konnte mich gut befestigen . Super Spass . War in 4,5 Stdn. fertig .
Danke .

Gruss DB




Yes I should make enemy towers stronger.

____________________
Life is a process, not a result.

Deppbeauty
#10
19.03.2020 22:03
Beiträge: 2567

No no . Thats pretty good . The mostly other mappers are making this . Thats why its okay . Its a fine difference .

soupduck
#11
20.03.2020 01:39
Beiträge: 530

Zitat von Deppbeauty:
No no . Thats pretty good . The mostly other mappers are making this . Thats why its okay . Its a fine difference .




Yes but, mega soldier map next. lol

____________________
Life is a process, not a result.

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