Ships and trading
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AdeBont
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#1 25-08-2011 19:19 Posts: 666 |
Ships and trading
I have two queries:
1.
How can you let a tradeship sail?
I've set the spawn and movet position markers
2.
How can you create trading options on a storehouse?
AdB
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AdB
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Now faith is the substance of things hoped for,
the evidence of things not seen.
Heb 11:1
fighty
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#2 25-08-2011 19:58 Posts: 3616 |
What settler part do you mean?
Usually from the origin harbour a route has to be set do a destination. Then you can choose the good and amounts to be transported. A nearby tradeship will start as soon as the goods are int the harbour.
AdeBont
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#3 25-08-2011 22:10 Posts: 666 |
The ship is to come from 'open sea', it must go to a harbour.
There the goods are to become avaiable for trade.
The goods will be catle... Which will not be in the country...
How do I set the route and the goods?
Do I also have to place the tradeship on the map?
Tnx for your help, AdB
____________________
AdB
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Now faith is the substance of things hoped for,
the evidence of things not seen.
Heb 11:1
AdeBont
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#4 25-08-2011 22:17 Posts: 666 |
Oh wait...
it's for Settlers 6...
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AdB
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Now faith is the substance of things hoped for,
the evidence of things not seen.
Heb 11:1
esmebritt
Moderator Siedler AeK |
#5 26-08-2011 20:07 Posts: 533 |
Hiya AdeBont,
have you got the tutorials? If not, here is the file:
http://wiki.siedler-aek.de/hilfsmittel/handbuecher
You need S6 SEED Tutorials (23,3 MB)
It´s german but not difficult to understand. Good luck!
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"Die Geschichte hat die Angewohnheit, die Menschen zu verändern, die glauben, die Geschichte zu verändern."
Mort
Pages: 1