Save game
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SH
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#1 27.05.2018 12:17 Beiträge: 127 |
Save game
Is it possible to call the function after loading the game? (If the game was saved before)
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Sorry for my German
mcb
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#2 27.05.2018 13:06 Beiträge: 1472 |
What exactly do you want?
Framework.SaveGame(_savegameSlot, _savegameName) saves the game,
Framework.LoadGame(_savegameSlot) loads a game and
Mission_OnSaveGameLoaded() gets called after a savegame gets loaded.
But saving manually from a trigger has a little bug involved: the trigger gets executed a second time after loading, so you save again.
warrior1024
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#3 27.05.2018 17:41 Beiträge: 345 |
The function "InitPlayerColorMapping" gets called on game start and everytime a save game is loaded, so you can do something like
function InitPlayerColorMapping() -- stuff if isGameStarted == nil then isGameStarted = true else -- stuff that is done everytime the game loads but not on game start end end
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SH
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#4 27.05.2018 18:13 Beiträge: 127 |
Thanks!
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Sorry for my German
Dieser Beitrag wurde von SH am 27.05.2018 um 22:15 editiert.
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