Logic.SetEntityScriptingValue(id, 72, 4)
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AdeBont
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#1 25.07.2015 18:21 Beiträge: 666 |
Logic.SetEntityScriptingValue(id, 72, 4)
With Logic.SetEntityScriptingValue(id, 72, 4) we can hide the overhead widget, but this doesn't work for buildings.
Has anyone perhaps found an alternative to hide the overhead widget for buildings?
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AdB
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Now faith is the substance of things hoped for,
the evidence of things not seen.
Heb 11:1
Dieser Beitrag wurde von AdeBont am 25.07.2015 um 21:19 editiert.
Kantelo
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#2 26.07.2015 11:37 Beiträge: 357 |
I have found out how to manipulate the Overhead Widgets like Alarm Mode, Overtime, percentage of Upgrade etc. but as far as i know there is no way of hiding the basic Overhead Widget of a building :/
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