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Geologe
#1
28.10.2018 18:56
Beiträge: 2623

EDM

Hi soupdock,


the map has a small transition from the purple area to the green area.
This creates a traffic jam. Game is jerking too hard.
Look at the EDM.
The game is not that easy
Let's see how
I'm doing or is there a hint

LG Geologe

Anne
#2
28.10.2018 19:24
Beiträge: 930

Bei mir hat es nicht geruckelt: Sie kamen, sahen und siegten.

Geologe
#3
28.10.2018 19:32
Beiträge: 2623

Ruckeln war ein bisschen von mir übertrieben. Sagen wir mal es lief zähflüssig.
Sie siegten bei mir auch...aber es gibt eine Stelle in der Map
die das verursacht.

soupduck
#4
28.10.2018 19:43
Beiträge: 530

Zitat von Geologe:
Hi soupdock,


the map has a small transition from the purple area to the green area.
This creates a traffic jam. Game is jerking too hard.
Look at the EDM.
The game is not that easy
Let's see how
I'm doing or is there a hint

LG Geologe




Hi Geologe,

I have looked again at the EDM file and I do not see a spot where a traffic jam can occur.

The connection between green and purple is quite wide. All routes of travel are quite large actually, even if all enemies attack in the southwest at once, the path there is generous.

Can you tell me more?

greetings

____________________
Life is a process, not a result.

soupduck
#5
28.10.2018 19:50
Beiträge: 530

Zitat von Anne:
Bei mir hat es nicht geruckelt: Sie kamen, sahen und siegten.



They also won with me, several times. And I did not have jerkiness. However, winning is accomplished with quick transportation of troops and settlers, a harbor, and some thoughtful use of mana. It is somewhat like the beginning map.

The start requires leaving a digger and builder behind in the start area. (and remove the ornaments) Does that help?

____________________
Life is a process, not a result.

Geologe
#6
28.10.2018 19:56
Beiträge: 2623

There is actually a mini transition.
Unfortunately covered with trees.
let's go add on ores.
Then you will definitely see it

soupduck
#7
28.10.2018 20:27
Beiträge: 530

Zitat von Geologe:
There is actually a mini transition.
Unfortunately covered with trees.
let's go add on ores.
Then you will definitely see it



I still do not see it.

Screenshot?

I am replaying the map as well, so far no issues.

____________________
Life is a process, not a result.

Geologe
#8
28.10.2018 20:47
Beiträge: 2623

Ok here the Screenshot

is still the beginning of the big traffic jam

http://www.siedler-maps.de/screenshots/screenshot-4551.htm

soupduck
#9
28.10.2018 21:13
Beiträge: 530

Zitat von Geologe:
Ok here the Screenshot

is still the beginning of the big traffic jam



Ah, thank you! .. this is in green territory, near the brown and the mountains. Green has built foresters and wood cutters in one small area. I did not tell green to do that. They have also, without my permission, built a tower across the river. Devious disobedient enemy!

My replay had one small jitter at the 1:29 point in time; but only for a few seconds and then it was gone. Happy attackers converged on my fortress with no jitters.

I should add more stones

____________________
Life is a process, not a result.

soupduck
#10
28.10.2018 21:27
Beiträge: 530

Fixed

Map is fixed to eliminate narrow crossing in land mass between green and purple territory that caused jerking. Thanks Geologe!

____________________
Life is a process, not a result.

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